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Trilma.NET v.0.0.2 (36Kb)
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In 1883 George H. Monks from Boston designed Halma -
an interesting board game with simple rules.
One of Halma's descendants is Trilma, sometimes called "Chinese Checkers".
Profile of version 0.0.1:
Rules of the game:
- Each player can be set as: human, computer, none.
- The board and pieces are drawn directly with graphical routines of .NET Framework.
- Background is rendered with POV-Ray.
- Program was developed with SharpDevelop 0.94.
Please send any comments and hints by e-mail.
Each game is played by 2 to 6 players.
Each player has ten checkers,
which are initially placed in the corners of the board.
Initial setting of checkers.
The aim of the game is to place all checkers in the
opposite corner of the board.
A move in Trilma consists in moving
one of your checkers to next position
or making a sequence of jumps along the lines
that connect spots on the board.
Checkers are never taken off from the board.
Beginning of a game.
Most of checkers are still in their initial position.